Board

Automatic Number Place Generator Version 2.0

Game Board

Version 2.0 supports a variety of game boards designs.

Cursor

  • The current cursor position will be displayed with a red square.
  • Move the cursor by clicking the desired square or moving with the arrow keys.
  • If you move the cursor past the edge of the board with the arrow keys, it will reappear on the opposite edge of the board.

Hint Squares (Blue Squares)

  • Hint squares indicate the location where numbers will be placed when you generate a puzzle.
  • The generator will indicate the number of hint squares used in the left-upper area marked "Hint:"
  • In Set mode, you may toggle whether a square is a hint square or not by either right clicking the square or pressing the "h" key. Toggling is not possible in modes other than Set mode.
  • The generator may take an abnormally long time or be unable to generate a puzzle in the event that too few hint squares have been placed. Please note that some combinations of hint squares may not generate a puzzle due to the rules of Number Place.

Bold Lines

  • Bold lines indicate the boundaries on the game board. Version 2.0 now supports arbitrary, non-square shapes. Place boundaries in Set mode.

Numbers

  • Press a number key to input that number into the currently selected square. This includes numbers larger than one decimal place. You may also raise and lower the number via your mousewheel.
  • Press the 0 (zero) key or space bar to clear the currently selected square.
  • In Play mode, hint squares (those that begin with numbers in them) will not react to input.

Hint Entry

You may use a variety of methods in addition to hint squares to design your puzzles.

Hint Square Numbers

  • Enter a number into a hint square in Set mode to include that number in the puzzle.

Numbers in White Squares

  • If you have entered a number into a white square in Set mode, the generator will generate a puzzle using that number in the specified location. The puzzle will not initially display the number, but will display the number in the correct location once solved.
  • Since the numbers will be revealed on completion of the puzzle, you can use this function to design puzzles that solve into interesting numerical patterns.

PUZZLE GeneRator JaPan
Copyright(C) 2007 Time Intermedia Corporation. All Rights Reserved.